Texture Paste Preview Source

  This is the source code for Texture Paste Preview.  TPP was made
using the first version of Borland C++ Builder, so you'll need this
product to compile it.  You may have *some* luck with the free version
of Embarcadero C++ Builder, but you will need to recreate the project
files and modify a bunch of code since there are differences between
the early BCBs and the new ones.

  In addition to BCB you'll also need the OpenGL Control from here:

    http://runtimeterror.com/tech/bcbgl/
  
  and BCBCMN from here:
  
    http://runtimeterror.com/tech/bcbcmn/

Kostas "Bad Sector" Michalopoulos
